Hi there, past couple of days have been absolutely wonderful back here in Prague. Pleasant temperatures, mild wind and summer atmosphere. This has made our free time moments even more enjoyable than usual. Another great thing is that our office is situated in an old and sturdy house. So it retains a reasonable temperature without any air conditioning even when it is 30+ celsius outside (not yet:)).
Hello, we have spent another week doing fulltime bugfixing for the 0.10 release. This includes working through the backlog of bugs accumulated for past couple of months as well (quite a few train related bugs have been fixed). The result is 0.10.2 which will be released later today. We had a small issue with the updater in 0.10.0 and 0.10.1, so 0.10.2 needs to be downloaded manually for Windows users having these releases. From then on it should work as expected. Eventually we will make an explicit 0.9.8 -> 0.10.x update package that will work for all the distributions.
Hello, the stabilising (hopefully) 0.10.1 release is here along with the regular news from the Factorio development.
Hi everyone, the 0.10.0 has been out for a week. We were not brave enough to release the 0.10.1 on Friday the 13th, especially when it is a full moon! So it is scheduled for the next Friday.
Hello, the Friday is here much sooner than expected as always. Albert just arrived back in Czech republic yesterday, so the team is localised again. Albert met with Pavel, the graphics reinforcements of our team, for the first time and it seems that they could get along quite well, so we can call these two our graphics department from now on :)
Hello, so today is Saturday (more specifically half past six on Saturday morning). The point of Friday Facts is that they are written on Friday. So what went wrong? Yesterday we were working all day long to make the promised release happen. We gave up on social life on Friday evenings long time ago:/ There were new and new things coming up. At one point we were ready to "push the release button" but then we found out that the game performance can drop significantly due to some strange Allegro sound issues. As a result the game was not playable at all. That was already late in the evening and we started to fall asleep over our keyboards.
Hello, you can sit tight, because the batch of insiders from the world of Factorio development are here.
Hello guys, just a quick one today. A lot of the people have asked for more payment options, especially the popular Paysafecard. We listened to them. Starting today the Paysafecard is a supported payment method. So if you own one, you can use it to buy the game before the price goes up on 1st of June. Based on the recent influx of new players we have also updated the game presentation on the webpage. There is now way more information. The main menu has been updated. Game and Support tabs contain links to many more pages. You can read about the game features, there is a troubleshooting page, page for the press guys, etc. There will be more to come in the future (information on modding, system requirements, some general information about the "history" of Factorio creation, ...). If you have any comments let us know at at our forums.
Hello, So the last week has been very intense.
Hi guys, the week since releasing the trailer has been a ride. We have got great feedback about the video, lots the requests to make a youtube coverage or blog preview of Factorio and the general awareness of the game is rising. The hedgehog (our mascot) is extremely happy about all this (or maybe its the spring).